AI Insights · Timothy · April 2025
Top 5 Vikings Games on Android in Denmark: Q1 2025 Performance
Explore the performance of the top 5 Vikings-themed games on Android in Denmark during Q1 2025, highlighting trends in downloads, revenue, and active users.
In the first quarter of 2025, the performance of Vikings-themed games on Android in Denmark presented intriguing trends in downloads, revenue, and active users. Here's a breakdown of how the top five games fared:
Viking Rise from IGG.COM started the quarter with a weekly revenue of around $2.8K, peaking at $3.7K by the end of January. Downloads saw a slight decline from 263 to 108 by the end of March, while active users fluctuated, mostly maintaining around 2.5K.
Pixel Tribe: Viking Kingdom by KVANNLI AS did not generate revenue during this period. However, downloads increased from 21 to a peak of 65 in mid-February before declining again. Active users showed a similar trend, peaking at 218 mid-quarter.
Vikingard from Orienjoy International Company Limited demonstrated a gradual increase in weekly revenue, peaking at $560 in late February. Downloads remained low, with a slight decline from 12 to 11, and active users hovered around 50.
Bad North: Jotunn Edition by Raw Fury saw minimal revenue, with only a slight increase to $4 in late February. Downloads were consistent, maintaining around 7 per week, while active users slightly decreased from 23 to 13 by the end of the quarter.
Vikings: War of Clans PvP from Plarium LLC experienced fluctuations in revenue, starting at $1.7K and peaking at $1.4K in late February. Downloads remained low, and active users showed slight variations, mostly around 19.
These insights, provided by Sensor Tower, offer a comprehensive view of the Vikings games' performance in Denmark. For more detailed analytics, visit Sensor Tower's website.